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Love Letter

Developed with Unity Game Engine

  • Worked as lead Unity developer
    • Core game mechanics.
    • Tree based behaviour system for opponent actions.
    • State machine for game logic.
    • Visual novel engine for single player campaing.
  • Assets integration.
  • In charge of exporting the game to Android and iOS (Testflight)
  • Worked on a port for PSVita.

Unreleased